Community Archives - Saito https://saito.tech/category/community/ Thu, 07 Nov 2024 19:35:54 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://saito.tech/wp-content/uploads/2022/04/pwa-192x192-1-32x32.png Community Archives - Saito https://saito.tech/category/community/ 32 32 Eth Wagers in Trustless Poker and More https://saito.tech/feeless-eth-wagers-in-trustless-poker-and-more/?pk_campaign=&pk_source= https://saito.tech/feeless-eth-wagers-in-trustless-poker-and-more/#respond Sat, 06 Jul 2024 00:45:29 +0000 https://saito.tech/?p=5030 Use Eth Like Never Before Free and fast Eth token settlement comes to Saito, and its P2P games. Alongside other upgrades like simple wallet backup, the native Ethereum token can now be used for no cost within the Saito Network to pay friends or bet on P2P games in the Saito Arcade. To wager Eth on games outside of Saito, you’ll be stuck with centralized, Web2 services. True P2P Gaming The Saito PKI network specializes in providing secure and sprawling P2P infrastructure in pursuit of true Web3. One of the most popular use cases for Saito is trustless P2P gaming. […]

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Use Eth Like Never Before

Free and fast Eth token settlement comes to Saito, and its P2P games. Alongside other upgrades like simple wallet backup, the native Ethereum token can now be used for no cost within the Saito Network to pay friends or bet on P2P games in the Saito Arcade. To wager Eth on games outside of Saito, you’ll be stuck with centralized, Web2 services.

True P2P Gaming

The Saito PKI network specializes in providing secure and sprawling P2P infrastructure in pursuit of true Web3. One of the most popular use cases for Saito is trustless P2P gaming. Recent upgrades now allow gamers at Saito.io/arcade to send and receive Eth tokens to other Saito users at no cost and with quick settlement.

Games like Poker, Settlers, Chess and more have integrated Eth settlement, meaning trustless gaming now supports real crypto wagers – despite being true Web3, playing games with real tokens is fast and free with a user experience rivaling centralized, Web2 gaming.

It’s Easy to Start

Getting started on Saito is as easy as navigating to Saito.io/arcade or Saito.io/redsquare – a wallet is automatically generated and saved to the browser and you can start playing P2P games or using P2P communications tools and dApps right away.

We’re also hosting a game night with the founders, team and community members tomorrow, July 7th at 2:00 UTC. If you’d like to try Eth betting and chat with the team, stop by!

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Saito Whitepaper – Polish Translation https://saito.tech/saito-whitepaper-polish-translation/?pk_campaign=&pk_source= https://saito.tech/saito-whitepaper-polish-translation/#respond Tue, 27 Sep 2022 06:04:04 +0000 https://saito.tech/?p=4455 Biała księga Saito jest już dostępna w języku polskim – 🇵🇱 Polish Whitepaper – Biała księga w języku polskim In another fantastic community effort, the Saito Whitepaper has been translated into Polish. This is a fantastic effort and we’d like to thank @szpiegotka in particular for his efforts. If you would like to get involved, head over to the wiki to connect. I am personally pleased not only to see the Whitepaper in one of my ancestoral languages (my Grandfather was a Wongtschowski) but also in the language of Jan Łukasiewicz and Alfred Tarski. These two Polish logicians formed an […]

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Biała księga Saito jest już dostępna w języku polskim – 🇵🇱

Polish Whitepaper – Biała księga w języku polskim

In another fantastic community effort, the Saito Whitepaper has been translated into Polish. This is a fantastic effort and we’d like to thank @szpiegotka in particular for his efforts. If you would like to get involved, head over to the wiki to connect.

I am personally pleased not only to see the Whitepaper in one of my ancestoral languages (my Grandfather was a Wongtschowski) but also in the language of Jan Łukasiewicz and Alfred Tarski. These two Polish logicians formed an big part in my early conversion from Mathematics student to Philosophy major. They both demonstrated how rigourous tools can be brought to thinking, and also where the limits of where algebras and symbolic notations can get us.

This translation joins French and Arabic in our growing list.

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Saito Chess League Announcement https://saito.tech/saito-chess-league-announcement/?pk_campaign=&pk_source= https://saito.tech/saito-chess-league-announcement/#respond Thu, 09 Jun 2022 18:36:58 +0000 https://saito.tech/?p=4411 Hello there Saitozens! We’d like to Announce the Saito Community Chess League We know Saitozens are a smart bunch – but who is the smartest of them all? (or best at Chess, at least). Join Now! And start playing today. Details: The League will run for a month. The top players from the league stage will be pitted against each other in a tournament. Rules: You can register through this form, it will allow players to select either easy mode or hard more for their participation. Auto Mode: In auto mode players will be matched by timezones to make it […]

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Hello there Saitozens!

We’d like to Announce the Saito Community Chess League

We know Saitozens are a smart bunch – but who is the smartest of them all?
(or best at Chess, at least).

Join Now! And start playing today.

Details:

The League will run for a month. The top players from the league stage will be pitted against each other in a tournament.

Rules:

  • You can register through this form, it will allow players to select either easy mode or hard more for their participation.
    Auto Mode: In auto mode players will be matched by timezones to make it as comfortable as possible to set up games.
    Manual Mode: In manual mode players will be given access to a list of players and matchmake by themselves.
  • Every player starts with a default 1500 MMR.
  • Players will have their games scheduled for them by the league organizer, or they can manually invite opponents and report the results depending on which mode they chose.
  • Players will need a minimum of 5 played matches to qualify for the tournament playoffs.
  • Official matches will be reported through the auto-filled form by the winning player.
  • Failure to play enough games by the deadline will result in reduction of MMR.

Following Through with the community

We are looking for community volunteers passionate about the arcade to run tournaments in our other games to help us develop our tournament format even further and to enrich the community with activities.

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Saito Implementation Proposal #1 – Simplified Staking https://saito.tech/saito-implementation-proposal-1-simplified-staking/?pk_campaign=&pk_source= https://saito.tech/saito-implementation-proposal-1-simplified-staking/#respond Tue, 10 May 2022 08:27:23 +0000 https://saito.tech/?p=4282 Today we are happy to share our first “Saito Implementation Proposal“. This specific proposal concerns our staking mechanism. It does not introduce changes to Saito Consensus (which simply requires that mining fees from unpaid blocks be issued to stakers) but offers an interesting suggestion on how to simplify payouts. We are sharing it for three reasons: 1. it is the first “Saito Implementation Proposal” worthy of public discussion 2. it has fascinating implications for core blockchain properties 3. it shows why community engagement matters so much for Saito The full proposal in is a new Github repository we have created. […]

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Today we are happy to share our first “Saito Implementation Proposal“. This specific proposal concerns our staking mechanism. It does not introduce changes to Saito Consensus (which simply requires that mining fees from unpaid blocks be issued to stakers) but offers an interesting suggestion on how to simplify payouts. We are sharing it for three reasons:

1. it is the first “Saito Implementation Proposal” worthy of public discussion
2. it has fascinating implications for core blockchain properties
3. it shows why community engagement matters so much for Saito

The full proposal in is a new Github repository we have created. In the interest of sharing some technical background that might help explain this proposal, let us start this blog post with some background information on how our current codebase handles staking. Essentially, our staking mechanism has the Blockchain (class) create an in-memory data-structure which contains all the UTXO slips that users have deposited for staking. Nodes keep this data-structure in sync and select which participants get paid based on the randomness contained in the golden tickets. Users deposit tokens into this data-structure by sending specially-formatted transactions into the network. They withdraw their tokens using a second type of special transaction.

In this approach, most of the work involved in developing the staking mechanism is writing the code that manages this separate data-structure and inserts and removes UTXO from it. There are many unknowns in this approach largely around performance at scale: what data structures are ideal, how many slips it reasonably includes, what are the performance implications on the speed of block processing when we need to update this staking table when we add a block to the blockchain. These questions are difficult to answer without a large public deployment, which is one reason we have been moving forward with a rollout model that will start with large deposits and gradually reduce the barrier to staking over time.

Over the last three weeks we have been considering an interesting proposal — a suggestion on re-using the existing ATR mechanism to replace these secondary data-structures. We are sharing this proposal first and foremost because we believe it is important and potentially a significant improvement to our existing approach. We also value discussion of Saito Consensus and believe this is worth sharing publicly as it delivers some fascinating properties to Saito almost as an afterthought. Among the benefits:

1. perpetual storage is (suddenly) possible, if an ATR transaction contains a UTXO holding enough SAITO that its staking payout is larger than the rebroadcasting fee, that transaction will never fall off the chain. Since 25% of the average transaction fee is redistributed to the staking table on average, in equilibrium, this would suggest that transactions willing to lock-up 400% of the long-term equilibrium transaction fee can offset their rebroadcast costs with staking income in perpetuity.

2. the technical implementation is simpler, as this technique re-uses existing data structures (the UTXO hashmap) and existing algorithms (ATR rebroadcast), thus avoiding the need for the codebase to create and optimize and synchronize separate in-memory data structures. This also speeds up validating transactions by eliminating several edge-case checks needed to prevent the double-spending of staked transactions.

3. there is no need for users to take any kind of special action to “stake” their tokens: all transactions on the network are “auto-staked” immediately on their inclusion in the blockchain, with their payout issued in a predictable amount of time. Spending any UTXO slip automatically “un-stakes” and then “re-stakes’ it, and insertion and withdrawal attacks on the staking table become impossible under this approach. As another benefit, the staking table is suddenly backed by 100% of the active token supply, further increasing the cost of attacks on the chain.

For more details we encourage everyone to read the full implementation proposal. At the moment, our core team is leaning positive on this proposal and is evaluating it (read: mulling it over). We obviously expect to think about this more before committing any changes to code, but want to share these ideas publicly so that everyone in the community can help digest the ideas. Our experience is that when developers are tasked with implementing features, the default approach tends to embracing complexity. It is usually harder to conceptualize a simple idea than add complexity, but simple ideas often require the most thought.

On a closing note, we are specifically indebted to @brickblockcube for digging into the fundamentals of Saito and — when challenged with a difficult problem as part of a private discussion — thinking through the matter and coming back and provoking us with what is in retrospect a somewhat obvious question, “if we are able to take payments from the ATR transactions looping around the chain, why can’t we issue payments to them as well?” We’re not sure @brickblockcube had this exact mechanism in mind when he asked the question, but we wouldn’t be considering this approach if not for his active engagement.

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The Saito Bug Bounty Program https://saito.tech/the-saito-bug-bounty-program/?pk_campaign=&pk_source= https://saito.tech/the-saito-bug-bounty-program/#respond Mon, 09 May 2022 08:24:23 +0000 https://saito.tech/?p=4276 We are pleased to announce the launch of Saito’s official bug bounty program. Our goal with this program is to provide an incentive for outside developers to report critical network problems. We are pleased at present to be able to provide a bounty of 250 USD for each critical bug. Payments can be made in SAITO or in USDC if preferred. To report an issue please email us at bugs@saito.io and let us know roughly what issue you have found. Our team will review your report and determine whether you are describing a critical issue covered under this program. If […]

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We are pleased to announce the launch of Saito’s official bug bounty program. Our goal with this program is to provide an incentive for outside developers to report critical network problems. We are pleased at present to be able to provide a bounty of 250 USD for each critical bug. Payments can be made in SAITO or in USDC if preferred.

To report an issue please email us at bugs@saito.io and let us know roughly what issue you have found. Our team will review your report and determine whether you are describing a critical issue covered under this program. If your report is considered in-scope, we will reply accepting the issue at which point you will be asked for more information, possibly including instructions on how to replicate the problem.

At the moment, our focus is on problems which are able to compromise the user’s in-browser wallet. We plan to expand the scope of this program over time, but at the moment issues that merely cause applications to “break” in reasonably trivial ways will not be considered in-scope.

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Saito Community Town Hall 7 https://saito.tech/saito-community-town-hall-7/?pk_campaign=&pk_source= https://saito.tech/saito-community-town-hall-7/#respond Thu, 28 Apr 2022 06:51:31 +0000 https://saito.tech/?p=4223 Join us for the 7th Saito Community Town Hall 7. We’ll have loads of updates, answer questions and, likely, cats!

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Join us for the 7th Saito Community Town Hall 7. We’ll have loads of updates, answer questions and, likely, cats!

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Website Update – 2022-04-11 https://saito.tech/website-update-2022-04-11/?pk_campaign=&pk_source= https://saito.tech/website-update-2022-04-11/#respond Mon, 11 Apr 2022 08:36:48 +0000 https://org.saito.tech/?p=3402 We know that a lot of you are waiting for the newest version of our website. We mentioned that we were expecting the site to drop on April 12, so wanted to share an update on where things are along with some teasers of what you can expect. Short version is that we are a little delayed. Animations are hard and mobile phones displays are also tricky. In the meantime, check out this animation from our new ELI5 video to get a sense of what is coming. This snippet is from a video introduction that will be displayed on our […]

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We know that a lot of you are waiting for the newest version of our website. We mentioned that we were expecting the site to drop on April 12, so wanted to share an update on where things are along with some teasers of what you can expect. Short version is that we are a little delayed. Animations are hard and mobile phones displays are also tricky.

In the meantime, check out this animation from our new ELI5 video to get a sense of what is coming. This snippet is from a video introduction that will be displayed on our splash-page. We’ve worked on these animations scene-by-scene and are pleased with the work everyone is doing to get things right.

This is a snippet to the polished new introductory video.

These kinds of glossy “show off” graphics are matched by simple animations that help deliver the Saito message. This is one of the animations that explains the difference between the network economics in “Saito” and “Non-Saito” networks: you can click on the button to switch animation modes:

Should we push up the website drop date? We thought about this and decided it is better to wait. Some content like our history of blog posts are still being ported and tagged and we don’t want it to drop them offline. More importantly, mobile users will notice little things like animations not being mobile-optimised. Our stats show a majority of the people who hit our website now are visiting on mobile devices especially when we push news and updates, so this is important.

We’re expecting to be able to generate a new wave of inbound traffic and interest in Saito once we have our new site up, so don’t want to waste the opportunity to make a good impression. As we wait for this to be finished, hopefully this post makes our communications strategy clearer. Our aim is a visually slick front-end + blog supported by a text-heavy and community-editable wiki/repository. We shrink from having the 3-4 major sites to a more manageable two that are easier to maintain and update.

So that’s what’s happening behind the scenes. We will keep everyone updated on the site as we move forward. In the meantime, we’re working on some extra polish to our latest game — which is getting pushed to production this week. We look forward to getting this stuff released and have thanks as always for everyone who is helping contribute by sharing word and educating in the crypto space.

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Community Take-over: Pancakeswap Liquidity Program Update https://saito.tech/community-take-over-pancakeswap-liquidity-program-update/?pk_campaign=&pk_source= https://saito.tech/community-take-over-pancakeswap-liquidity-program-update/#respond Wed, 26 Jan 2022 07:52:09 +0000 https://org.saito.tech/?p=3322 The Saito project is currently earning the majority of its running costs from liquidity provision on exchanges (DEX and CEXs). The revenue from these sources has extended our roadmap and allowed us to hire more ambitiously. Despite this, we are delighted to announce that we have removed the last project provided liquidity from the BUSD/SAITO pair on Pancakeswap. This means all revenue from liquidity provision on Pancakeswap is going directly to community members. We are grateful to everyone in the community who has stepped-up and supported SAITO this way and think the occasion is worth celebrating. Many cryptocurrency projects create […]

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The Saito project is currently earning the majority of its running costs from liquidity provision on exchanges (DEX and CEXs). The revenue from these sources has extended our roadmap and allowed us to hire more ambitiously.

Despite this, we are delighted to announce that we have removed the last project provided liquidity from the BUSD/SAITO pair on Pancakeswap.

This means all revenue from liquidity provision on Pancakeswap is going directly to community members. We are grateful to everyone in the community who has stepped-up and supported SAITO this way and think the occasion is worth celebrating.

Many cryptocurrency projects create artificial rewards by dumping tokens into pools and handing them to “stakers”. At Saito we believe this lessens the value of tokens by inflating the token supply and makes it harder for the market to properly value an open network.

As outlined in our PancakeSwap Liquidity Program, we are committed to re-adding liquidity should the amount provided by our community fall. In the meantime in answer to the Telegram group favourite: “wen staking:” we are happy to note that the APY for liquidity providers on the Pancakeswap pair is currently 200%.

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Saito Community Town Hall #4 Highlights and Recap https://saito.tech/saito-community-town-hall-4-highlights-and-recap/?pk_campaign=&pk_source= https://saito.tech/saito-community-town-hall-4-highlights-and-recap/#respond Wed, 10 Nov 2021 23:05:54 +0000 https://org.saito.tech/?p=3202 After taking a one-month break to host the Building Web3 event Richard Parris and David Lancashire are back to once again host the Saito Network Town Hall and catch up on everything that has been going on with the project and the community during that time. General update The Ultimate Saitozen campaign successfully concluded, and winners should’ve received their prizes by this point. In the time from the previous Town Hall, the Saito community has seen explosive growth. The Building Web3 event hosted by the Saito Network was a resounding success. SAITO has been listed on Sifchain The Saito team […]

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After taking a one-month break to host the Building Web3 event Richard Parris and David Lancashire are back to once again host the Saito Network Town Hall and catch up on everything that has been going on with the project and the community during that time.

General update

  • The Ultimate Saitozen campaign successfully concluded, and winners should’ve received their prizes by this point.
  • In the time from the previous Town Hall, the Saito community has seen explosive growth.
  • The Building Web3 event hosted by the Saito Network was a resounding success.
  • SAITO has been listed on Sifchain
  • The Saito team secured a partnership with Anyswap, in which they have provided a bridge to move Saito tokens from Ethereum into the BSC.
  • *The team has continuously been looking into the best ways to make it easy for the community to obtain Saito as well as reward them for holding (via liquidity pools, farms, etc.) while steering clear from shitcoinery that would dilute value (such as airdrops).
  • The third vesting period concluded without issue; the Team has connected with our supporters to find the best ways to promote Saito.
  • The second and final milestone for the web3 grant has been submitted.
  • Two new developers have joined the Team.
  • A new game, Wuziqi, was added to the Arcade. It was developed by Richard and his son to showcase how easy it is to develop apps, Saito.

Tech update

  • As the second milestone of the web3 grant has been delivered, the team is now working on strategies to integrate with the Polkadot ecosystem.
  • Rust continues to move forward; networking still needs to be completed.
  • The In-Browser JavaScript version has been upgraded to keep up with the improvements on the Rust version.
  • Improvements from the Web3 milestones and the Rust client have improved the gaming experience and organic traffic for the gaming aspect is picking up.
  • Two new games were hinted at in the works.

Questions

Raja: The current circulating supply is much smaller than the max supply. At what time will supply be increased?

David: The token distribution and supply are the way they are because of the way the IDO had to be handled with Polkastarter, that community expects that kind of breakdown. That doesn’t mean we know for sure what exactly we are going to be doing with the 70% that’s allocated, we’ve got rough carve downs, we don’t even know necessarily if these tokens are going to be released. What we don’t want to do, however, is commit to a public strategy for releasing them that is counterproductive to the goals of what we’re doing. That might be something like a really bad pay-to-play strategy, where you buy traffic, and you buy a two-month pump and then the tokens dump because you flooded them out to people who aren’t using the network. The roadmap is going to talk about tokenomics but to give you a sense of what that is; we’re looking at having the token supply increase relative to usage on the network and activity, we understand that token price is something that is a really powerful marketing tool, and we think it’s important to be sensitive around that. 

I’m not sure how much more specific we can be other than there is a portion that’s the community foundation, we have no idea how we’re going to manage that, we’re hoping to work with you guys and set up some kind of foundation, it’s not something we’re dealing with yet because people approach these questions when they’re thinking about DeFi and they’re treating Saito like a DeFi thing instead of what we’ve really got, which is we’ve got the Bitcoin distribution problem but we don’t have a block reward, which it’s a challenge, but it’s also positive because I think people are beginning to realize, especially in the last two weeks, that we don’t have a block reward with extra Saito hitting the market every hour, and the activity and the interest really are being driven by the expansion of people learning about what we’re doing. 

You can expect details, the broadest picture is the faucet that we’re really interested in is the advertising faucet, we want to be bleeding tokens out to people who are using the Saito network through an advertising network, so if you’re using the Saito applications and you install an advertising module, you are now slowly getting tokens in because we’re showing you ads. Ideally, we can spin that off onto a separate company or get someone who’s not the core team to independently manage that but for that to work, we need to get the applications and the usability to the point that people are actually coming and that’s why we’re particularly happy with the organic growth and we’re looking at this stuff.

I think the people that are really concerned about this are coming from a DeFi background and they don’t know what we’re doing and they’re new to the project and they’re like “hey, is there a rug pull coming?”. Six months ago, we got a lot of that on the night of the IDO and there were questions because Saito was just a token people didn’t understand. The important thing is that we get the circulating supply and the distribution strategy in tandem with the growth strategy so that it pushes the network instead of crippling it. We’re not interested in committing to something we don’t need to unless we know that it’s rocket fuel behind us, all of us. I will say focusing on that short term might not be productive because token persistence needs to be there for every token in really small amounts before people should be worried about anything like that and we’ve still got time to go before that.

Trevor: The Saito BEP20 token contract is from Anyswap and not the Saito team, are you guys releasing a BEP20 Saito later or will you use the one from Anyswap at BSC?

Richard: This is a really important question and the first thing we’ve had to do is make absolutely sure that the Anyswap contract is secure enough to be involved with it. We’re happy on that account but we’re still treading carefully because of these exact questions. Our biggest concern here is it suitable for the community? are we putting people at any risk are we exposing them to any situations that aren’t good for them? and that relays into what’s good for the project, so we have no objection to locking up some of the ERC20 Saito as a BEP20 Saito of our own contract making if that’s going to help people.

Our next step is to survey folks set some thresholds for how much Saito we want wrapped on the BSC chain before we think it’s worth putting project time and resources into pursuing something there because I don’t think anyone on the project wants us doing a big effort to get something to happen and then it’s not serving any big purpose for the community or the project. So obviously usability and safety, security first then is it a need that the community has? and we have to balance that with obviously the core dev and those sorts of things but also with looking at centralized exchanges if that’s more suitable for people and other partnerships. So, no objection to a BEP20 Saito token, obviously we have a completely secure smart contract, we could do that with that we’ve already used for the ERC20 but that’s time and resources and execution we don’t want to necessarily deploy until we know it’s going to help enough people to make it worthwhile.

George: Token permanence wen? Rust wen? Staking wen?

David: We need to get this Rust out and Saito-lite Rust, it’s a private repository now, so once they’re live and they’re capable of supporting, we need to throw them at each other, we’re going to need a bit of time to make sure that they’re not imploding and then when they’re smooth enough we need to be able to migrate the Arcade and the transaction volume onto the new software client. I don’t know how long this takes, bear in mind we’re onboarding new developers at the same time we’re probably going to be dealing with refactors of various components at various times, what we’re looking at is bringing the token permanence on basically the same way that Kusama kind of does it with reaping. You guys can think about it let us know what you think, because this is a useful thing for us to be talking with you about. The idea is that we will be guaranteeing token balances on the network at a kind of falling level, so someone who has a big balance in the staking mechanism; if the network gets reset we will guarantee that those tokens are there when it’s reset but we don’t need to worry about someone who has like a 5 Saito token balance, so that kind of stuff doesn’t need to slow us down, and what we’re looking at is we’re trying to figure out does this work? how does it work with things like the token release schedule? and when we can be saying look we’re going to be guaranteeing various levels and how quickly it falls so that’s the general approach and I think the dates get fuzzier the further out we go.

Richard: That’s one of the things you can say, kind of like quantum physics, the more definitely you give a date in software development the more you have to pad it for security and you’re still at risk of overrunning it because software development requires the iterative working towards the point and you discover things along the way, that’s just the way it is, so what we are most keen on doing first is getting the messaging out there, what the stages are and as much information as we can about timing on those as we can, letting people know what targets are, etc. We want to be as open and transparent as possible, but we need to be careful with messaging because things get away from you as soon as you say something in this field.

For those who missed the live meeting, you can view the town hall recording here.

For more updates, please  follow Saito Network’s official social media pages:

Twitter: https://twitter.com/SaitoOfficial

Telegram: https://t.me/SaitoIOann

Blog: https://org.saito.tech/blog

Discord: https://discord.com/invite/HjTFh9Tfec

Reddit: https://www.reddit.com/r/SaitoIO/

Youtube: https://www.youtube.com/channel/UCRUhZVAUH4JyWUFmxm5P6dQ

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Saito Community Town Hall # 3 Highlights and Recap https://saito.tech/saito-community-town-hall-3-highlights-and-recap/?pk_campaign=&pk_source= https://saito.tech/saito-community-town-hall-3-highlights-and-recap/#respond Tue, 07 Sep 2021 00:21:17 +0000 https://org.saito.tech/?p=3093 The Saito Network just recently held its third monthly Town Hall, hosted by its founders Richard Parris and David Lancashire, here you can find a summary of the updates they gave to the community and highlights of the questions asked that evening: General Update The Ultimate Saitozen campaign has been launched to explore different approaches to take when generating community and engagement beyond giveaways. The Ambassador program continues to roll out, a few quality people (particularly from the community) have been brought onboard. We want to extend an invitation to people who want to represent Saito independently and talk more […]

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The Saito Network just recently held its third monthly Town Hall, hosted by its founders Richard Parris and David Lancashire, here you can find a summary of the updates they gave to the community and highlights of the questions asked that evening:

General Update

  • The Ultimate Saitozen campaign has been launched to explore different approaches to take when generating community and engagement beyond giveaways.
  • The Ambassador program continues to roll out, a few quality people (particularly from the community) have been brought onboard. We want to extend an invitation to people who want to represent Saito independently and talk more broadly to the community and would like assistance to do it.
  • DOT arcade has been out for a month and work is being done on generic crypto support so that more tokens can be easily incorporated with Saito as the underpinning layer.
  • There was collaboration with StackOS (The Ultimate Saitozen is running on their infrastructure)
  • Saito’s ramping up hiring, new positions are being open at https://org.saito.tech/jobs/ If you or anyone you know is interested in taking part of the future of blockchain please let us know

Tech Update

  • Work is currently being done to move from Saito Classic (a basic implementation of a single node, with routing work and a golden ticket every block) towards adding the pieces the production network needs, the biggest three being:
    • Automatic Transaction Rebroadcasting
    • Networking: Saito nodes now have fully binary channels, as opposed to JSON
    • Staking Mechanism is being put in place
  • Rust Client progress is still on timeline and is expected to be done in two months and a half.
  • Once the Rust Client is completed a new updated Roadmap will be released detailing what comes next, including things like Token Persistence.

Questions Section

Sergeant Saito: What are the possibilities of a Saito mobile app?

David: It’s a question of whether we are prioritizing when Rust is on the network and what our priorities strategically be. We can do a lot of this stuff, but if we are doing that, we are not doing something else.

Richard: One of the things to look forward for the Saitoverse if for third party developers getting involved and putting out their own apps. We’ve built mobile wallets before, and we think this is something that will either come organically through partnership or will be something we’ll prioritize when it becomes the best thing for growing an userbase and community.

Globalnode: Regarding Marketing/Promotion of SAITO, and the pending release of the full protocol. What’s the strategy of hiring internal marketing team member versus a PR firm or team to handle independently, potential larger reach and increased efficiency?

Richard: We are building a base capacity now, we need to make sure we have the ability to execute things ourselves or to instruct and work with a firm, where we need to, in a way that honors what the project is about and that’s effective. An example would be what we are doing with the Ultimate Saitozen, we need to find out the kind of fun outreach that gets any traction. What works for us and what doesn’t so that we can then start measuring metrics, etc. We don’t want to blindly spend tokens, because spending tokens means more whales, we can get more investors, but they are going to be dumping at some point.

Without throwing cash around in a silly way, how can we find out what’s worth spending money on that has a net positive effect in terms of getting the word out. In that sense, as a project rather than a company, I don’t think a large PR engine sits that comfortable inside the project so we might be more likely to use different thing and we might also be more likely to look to much more community-based ways of doing things organically.

David: What I see is that most of the PR firms in the space treat your token like a shitcoin and don’t focus on the fundamental value question. I would be open to hiring one, the challenge is that it’s hard to get people that understand Saito. I don’t think our growth strategy we can throw at a PR firm, what I’m hoping is that by generically adding support for cryptos much more easily, when that is rolled it will be a lot easier for people to understand the value of Saito because it will connect with third party cryptos in a tangible way. I’m hoping that the narrative that we have will get better moving forward and that will allow PR firms to understand us more easily. I don’t think we should do it for another two to three months because I think that the stuff we are talking about will happen by then.

Globalnode: Regarding UI/XD, what strategy is being implemented for the roll out of 2022 level web3 experience, with all the graphic bling, and usability requirements needed to put the SAITO NETWORK in the best possible light/position in the market?

David: The strategy is to make the games as best looking as we can, we bring in designers to improve on it within the structures of what they can do, and we see if integration with third party cryptos can get us promotion and integration into other crypto communities and spread that way. I personally think getting web3 cryptos integrated is more important than flashy design, but I’m perfectly comfortable with us hiring for graphic bling as well.

Richard: We should remember that the Arcade is principally a showcase to show what the network can do. The game stuff developed out of us asking ourselves “How do we get enough traffic?”, people doing real things in the network to test it and stress it. We got to be very careful about over polishing things, since that makes people think that’s the product. On the other hand, if it’s not polished enough, people don’t spend time with it, and we don’t get the usage and testing we need. Particularly with the Rust backbone and nodes running on Rust, with the extra capacity we get out of it, stressing them is going to be really hard.

David: We can get someone to redesign the site so that it looks better, but if they start touching the Arcade and the applications, then suddenly, we got more tech work that hits us. We are punching on this right now until Rust and web3 crypto integration are done because at that point we think we’ll have a better onboarding flow for people.

Greenweeny: Curious about what brought the team to Beijing? Any particular reason for choosing that city as your HQ?

Richard: David and I came to China before crypto. We met through the Bitcoin community in Beijing, so in a way we owe a lot to the community here, especially in the early days when it was pretty insane and cool. Right now, David is Thailand, some of the team is still in Beijing, but we are not operating in China. We are not a Chinese company; we are an international project.

Finesto: With so much exposure to China, how will Chinese regulation negatively affect Saito?

Richard: China’s regulations have the same impact on us as it does on other projects in that impacts Chinese users and what they can do. We are not DeFi or shitcoining like crazy, so we are not doing anything that the regulation is aimed at curtailing. For us, the impact has been mostly what the regulations have done to markets and people’s general attitudes in the industry rather than impacting us specifically as a project. Yes, we should be aware, as anyone that is here, and be very attentive to what the authorities are doing and the regulations, etc. but we are quite confident that’s not an issue.

Biko: This will be a very broad and open question, but what’s your main concerns about Saito? In the sense of development, tech, marketing, everything considering Saito. I can’t name a lot because I don’t understand the tech on such a profound level, hence my question to you!

David: for me, it’s that we are really struggling to get people to understand. We can explain the problem in a straightforward way, but because of the way the industry is, they don’t care. They don’t care about their blockchains having these problems, they are not interested in making solutions and that puts a greater burden on us. We can deal with it, but in means in some ways we have a longer roadmap because we need to make these things ourselves.

When people understand, they get very enthusiastic. You can see it with the people that have stuck around and really dug into the ideas over the last 3 or 4 there has been a realization of how people don’t understand these problems. It’s great for to see people coming around to our way of looking at things and acknowledging these are real problems.

Markus: Do you have any idea when I’d be able provide a Saito node? I’d love to play around with it. Also, is it theoretically possible to build my own JS Saito app?

David: You can run a Saito right now and you can build apps on it. If you don’t know how to do it, send an email to me at david@saito.tech and we’ll walk you through it. If anyone’s interested in this, let me know what you want to develop, because you can build and deploy and depending on what you want to build, we might be able to help as well.

For those who missed the live meeting, you can view the town hall recording here.

For more updates, please  follow Saito Network’s official social media pages:

Twitter: https://twitter.com/SaitoOfficial

Telegram: https://t.me/SaitoIOann

Blog: https://org.saito.tech/blog

Discord: https://discord.com/invite/HjTFh9Tfec

Reddit: https://www.reddit.com/r/SaitoIO/

Youtube: https://www.youtube.com/channel/UCRUhZVAUH4JyWUFmxm5P6dQ

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