Saito Implementation Proposal #1 – Simplified Staking

Today we are happy to share our first “Saito Implementation Proposal“. This specific proposal concerns our staking mechanism. It does not...

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The Saito Bug Bounty Program

We are pleased to announce the launch of Saito’s official bug bounty program. Our goal with this program is to provide...

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Who is on-line on an open platform?

We’ve had a few requests lately for a “who’s online” widget on the Saito Arcade. This is great as it shows...

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Wuziqi – Child’s Play

With travel difficult my son has spent a large part of the summer in the Saitoplex. To make the most of...

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Deploying on StackOS

A month or two ago we announced a partnership with StackOS. Yesterday they announced their Mainnet Launch. So, I headed over...

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Saito-Polkadot Arcade is live!

The Saito Polkadot Arcade is now live! As visitors can see, the Arcade already supports three Polkadot Tokens ($DOT, $KSM, and...

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Saito Tech Update: June 28, 2021

The tech team has been hard at work for the past two sprints. There is a lot to share, but if...

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Saito Tech Team Update #1

Although Saito’s codebase has always been open source, the amount of interest in contributing from the public has never been higher....

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Saito, the Web3 Foundation and the Future of the Decentralized Internet

In a few paragraphs we’ll explain why Saito is the key to delivering Web3 and how our work with the Web3...

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Saito Open Infrastructure Proof of Concept

Saito was proud to participate in Dorahack’s Substrate Hackathon in late 2020. Although “we” were basically a team of one, we...

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Saito – 2020 Roundup

As it is the end of the year, we wanted to share a quick update reviewing some of the progress Saito...

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Web3 Gaming Standard: Saito UI/UX Upgrade

Delighted to share an update on the Web3 Gaming Standard. If you’re new to blockchain gaming and have no idea what...

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